contact

brian@briandidomenico.com

bio

Brian’s diverse background in the game audio and record industry began with a collaboration with composer Jack Wall as music implementer on Myst IV: Revelation and (additional music) Rise of the Kasai. After working with Game Audio Network Guild and top game composer agency, Four Bars Intertainment, Brian composed, recorded and performed over 350 shows with electronic rock band, Mankind Is Obsolete. Brian is a fan of gaming and game music and is Program Director, Host and Producer of Game Music Radio and game composer interview show, “The Next Level”.

Brian has been touring the world since 2008 as the Assistant Production Manager with the video game concert, Video Games Live. He also recently finished work on the highly acclaimed Xbox 360 title, Mass Effect 2 with Wall of Sound, Inc’s lead composer and producer, Jack Wall. Brian used Audiokinetic’s Wwise interactive sound engine to implement the music, play test the music system, and mix. Additionally, we added a haunting ambient cue to the soundtrack (featured in the track “The Collector Base” and is sold digitally on iTunes and Amazon) and editing music from the score in various cinematics.